This is a list of stat growths and other related trees that will give information on which class has the most or the least of something.
Class abbreviations Edit
|Class Name||Abbreviation/Shorter Version|
Stat trees key Edit
Stat trees will start from left where the class with the highest growth will be and end on the right with the class with the lowest growth.
|>||Indicates that the class has a smaller growth than all the classes to the left of it.|
|+||Will appear between two classes that have very similar/the same growth.|
|<>||Will appear between two classes that switch on that tree at a certain level. For example, on the damage tree a Scout will hit more than a Shaman, but at some point around level 800, a Shaman will hit more than a Scout if they are both equipping the level 200 class armour.|
Note: This tree will give you a rough idea of which classes hit more. However, there are a lot of factors that affect damage, such as targets def/res and the damage gap (which gets noticeably wider the more a class hits).
Damage tree (this is for classes wearing the same level equipment of the classes' preferred attack style):
Thaum > AS > SW > MM + HS + Clair > Clown > DB + EGS + SB > Savage > Pathy > Scout (until 800) Hypno + Shaman > Charmer
HP growth tree:
AS > EGS > HS > MM + Clown > Thaum > Savage > Shaman > Pathy + DB > SB > Hypno > SW > Scout > Charmer + Clair
SP growth tree
Clair > Charmer + SW + Scout > Hypno > Shaman + SB + Pathy + DB > Thaum + Savage > MM + Clown > HS > EGS > AS
Att growth tree:
AS > HS > EGS + SB + DB + Clown > MM + Savage > Pathy > Scout > Charmer > Thaum > SW + Hypno + Shaman > Clair
Mag Growth tree:
Thaum > SW > MM + Clair > Clown > Hypno + Shaman > Charmer > HS > DB + Savage + AS > SB + Pathy + EGS > Scout
Skl Growth tree:
DB + Shaman > SB + EGS > Pathy > Savage + Scout > AS + SW > Charmer + Clown > HS + Clair > MM > Hypno > Thaum
Spd Growth tree:
Scout > Savage > Charmer + Pathy > SB > DB > Clown > HS > EGS + SW > Clair > MM + Shaman + Hypno + AS > Thaum
Lck Growth tree:
Thaum > Charmer > Pathy + DB + Clair + SB > HS + EGS + Scout + AS > Hypno + Savage + Clown > Shaman > SW > MM
Def Growth tree:
AS > Hypno > HS > EGS > Thaum + Clown > DB + Savage + Pathy > Scout + SB + MM + SW > Charmer > Shaman > Clair
Res Growth tree:
Clair > SW + Shaman + Hypno > MM > Thaum > Charmer + Clown > SB > HS + DB > EGS + Scout + Savage > Pathy > AS
Bleed tree Edit
This tree indicates which class has the highest combined def and res growth to the lowest combined res and def growth therefore allowing them to take a small amount or a huge amount of damage. The class that takes the least amount of damage will be on the left and the more damage the class takes the further down (right) the tree it will be.
Note: Speed allows a class to block/resist an attack therefore not contributing to a HP loss, so speed does not affect this tree.
Theory (not proven): Every point of def/res reduces damage by the same percentage of a specific monster's damage, every new point of def/res reduces the damage by a smaller amount, but still by the same percentage of the original damage.
Example: If a frog hit you for 2000, every res/def point may reduce the damage you take by 50. But when the frog hits you for 50, then every res/def point may reduce the damage by 1.
Bleed tree (while a class is wearing its best possible equipment):
Hypno > SW > Clair > Shaman > MM > Thaum + HS > AS > EGS + Clown > DB > SB >Charmer> Savage > Scout > Pathy
Battle timers Edit
Some classes receive a timer boost (the timer refills faster) when they wear level 200 class armour . These classes are: Shaman, Clown, Pathfinder, Snow Bandit, Arctic Soldier and Charmer.
|Class||Default||Level 200 Armor|