|Medicine Man Attributes|
|Medicine men are herbalists who's power lies in their encyclopedic knowledge of plants and roots. A skilled medicine man can brew the right mixture for practically any battle situation, making them an unparalleled ally on the battlefield.|
- Decent growth rate for both MAG and ATT, means higher than avarage hit per turn
- Great healing skill set, very versatile.
- Decent battle timer speed buff, needed if you are trying to complete in Underworld
- High HP growing
- Minor timer debuff
- Great RES buff whos cheap
- Somewhat slow battle timer, fixable with Sagewort II
- Lowest LCK growth rate
- Low defense against physical monsters, but fixable.
- Level 150 skill have 10% to miss healing the group
- Lower than avarage SP growing
- White Sage III isn't very helpful later on